0:09 Your team had B and were capturing C. There are only 3 B spawns and one of them is located allll they way up near A.. for some reason.. and was probably blocked by their team spawning. Legit working spawn system, bad layout and spawn locations.. probably ! Its bad enough that when you spawn where you did here, as soon as you step forward you walk past the door and since there are 3 spawn points close by around the corner, there is often somebody walking through that building or walking around the corner.. which is what happened to you.
Immediately after that you are spawned at the B spawn that i mentioned is placed right up in the A spawn area.. and guess what.. as soon as you step forward you are exposed to the A area and players spawning there. You died. No surprise there. And guess what else, it was the same player that just killed you.
Your then bounced back to the same spawn you died previously, even though your team has A and B. If a player is dieing frequently like that, perhaps its preferable for your team and rewarding for the enemy team if your spawn is pushed back instead of one step away from the frontline.
The rest of the footage is you being insta-gibbed by players who are aiming wildy (observe the bullets whizzing past you).
This is a demonstration of a working spawn logic but with bad spawn locations and map layout. Although the spawn logic imo should push you behind your team mates in that scenario. This gets worse with revenge spawns.